Yakuza Kiwami Walkthrough - WalkStory / Game Walkthroughs
Chapter 10 - Shape of Love - Yakuza Kiwami Walkthrough
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Kiwami, Majima Everywhere, Chapter 10, Grade A : yakuzagames
yakuza kiwami chapter 10 guide
yakuza kiwami chapter 10 guide - win
YAKUZA SERIES PLAY ORDER FOR NEWCOMERS - PS4/5 - XB1/SX/SX - PC
It's like Dunkey always says - "if you want something done right, you gotta do it all by yourself" TLDR play order for the mainline series:
Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Yakuza 3
Yakuza 4
OPTIONAL - Yakuza: Dead Souls - NOT CANON TO THE MAIN SERIES STORY
Yakuza 5
Yakuza 6: The Song of Life
OPTIONAL - JUDGEMENT - HAS REFERENCES TO THE MAIN SERIES BUT ISN'T INTEGRAL
Yakuza: Like a Dragon
OPTIONAL - Fist of the North Star: Lost Paradise - PURELY SPINOFF TITLE USING GAMEPLAY FROM YAKUZA SERIES
Hey there kyodai, this is the New and Improved "I'm Tired of Seeing This Posted 300 Times a Day" Yakuza series play order post! We haven't had one of these stickied in a long time, and I doubt this one will be, but at least we will have something to link to! Please feel free to link to it as you see fit! This guide covers the titles on all available current/next gen platforms and PC. Yes I know Yakuza exists on PS2 and PS3, nobody cares anymore. This guide is also just in reference to the NA releases and doesn't go into the PSP titles or the JPN exclusives ISHIN and KENZAN. This is to help the influx of new Xbox and PC players. I will update this post as new releases on PS5 and the like become available! PLEASE NOTE! All physical releases for the PS4 and XB1 will work on new gen PS5 and Xbox Series X consoles. WHERE TO START WITH THE YAKUZA SERIES REGARDLESS of what console you play on, the games are meant to be played chronologically. There is the argument that the story is best played by release date and I will refute that statement until my dying breath. Because it doesn't make sense. Why would you play through the series, then go back to 0, a prequel, then BACK to 6, the end? That's dumb. In the same vein, if you want to experience the entire saga the way it's intended, DON'T SKIP GAMES. Just watching the cutscenes leaves sooo much to be desired. YOU START THE SERIES FROM YAKUZA 0. 0 is available on all platforms and can be had the following ways:
Digitally on PlayStation, Xbox and PC
Digitally as part of the Yakuza Origins bundle on Playstation
Digitally with GAMEPASS on Xbox and PC
Physically as a standalone blue case release on PS4
Physically as a standalone red case Greatest Hits release on PS4
NEXT IS YAKUZA KIWAMI Yakuza Kiwami is a remake of Yakuza on the PS2. It uses a very similar style to Yakuza 0 combat wise and is about half as long. Kiwami is available the following ways:
Digitally as a standalone title on PlayStation, Xbox and PC
Digitally as part of the Yakuza Origins bundle on PlayStation
Digitally with GAMEPASS on Xbox and PC
Physically as a standalone blue case release on PS4
Physically as a standalone red case Greatest Hits release on PS4
Physically as a standalone Steelbook release on PS4
AFTER THAT IS YAKUZA KIWAMI 2 Kiwami 2 is a remake of Yakuza 2 originally released for the PS2. This is the first CHRONOLOGICAL game to use the Dragon Engine. The combat is most similar to Yakuza 6 and JUDGMENT. It's available the following ways:
Digitally as a standalone title on PlayStation, Xbox and PC
Digitally as part of the Yakuza Origins bundle on PlayStation
Digitally with GAMEPASS on Xbox and PC
Physically as a standalone blue case release on PS4
Physically as a standalone red case Greatest Hits release on PS4
Physically as a standalone Steelbook release on PS4
NEXT IS YAKUZA 3 Yakuza 3 was first released on the PS3 in NA and Japan and acts as a sort of soft reboot for the series in HD. Until just last year it was only ever available on disc but now you've got the following ways to grab it:
Digitally as a standalone title on PlayStation, Xbox and PC
Digitally as part of the Yakuza Remastered Collection on PlayStation, Xbox and PC
Physically as part of the Yakuza Remastered Collection on PlayStation
Physically on PS3
LOGICALLY, YAKUZA 4 IS NEXT Yakuza 4 marked the first time RELEASE DATE WISE that you could play as someone other than Kiryu. 4 introduced 3 new protagonists to the mix and can be played the follow ways:
Digitally as a standalone title on PlayStation, Xbox and PC
Digitally as part of the Yakuza Remastered Collection on PlayStation, Xbox and PC
Physically as part of the Yakuza Remastered Collection on PlayStation
Physically on PS3
YOU GUESSED IT, YAKUZA 5 COMES AFTER THAT Yakuza 5 brings us 5, count em', FIVE protagonists and is arguably the largest game in the series (although 7 comes damn close). Until recently, 5 was a downloadable only title on the PS Store but can now be purchased as such:
Digitally as a standalone title on the PlayStation, Xbox and PC
Digitally as part of the Yakuza Remastered Collection on PlayStation, Xbox and PC
Physically as part of the Yakuza Remastered Collection on PlayStation
FINALLY WE END WITH YAKUZA 6 Yakuza 6 is the final chapter of Kiryu's saga and for now is only available:
Digitally as a standalone title on PlayStation
Physically as a standalone blue case PlayStation release
Physically as a standalone Artbook case PlayStation release
Physically as a standalone red Greatest Hits PlayStation release
THE SERIES STARTS ANEW WITH YAKUZA: LIKE A DRAGON The newest title in the Yakuza series is Yakuza: Like a Dragon. This game features a totally new protagonist and main area to explore, as well as introduces a brand new, turn based battle system. It's a fantastic game and a welcome change to the formula, despite what Reddit would have you believe. Grab it any of the following ways:
Digitally as a standalone title on PlayStation, Xbox or PC
Physically as a Steelbook release on PlayStation and Xbox
Physically as a standalone blue case release on PS4
And that's it! Feel free to browse but not to carouse!
I came across this sub via patientgamers. Sorry for being too wordy. Here’s my 27 in 12 in the order I played them. 1) The Legend of Zelda: Breath of the Wild Platform: Switch Finished: Yes I actually picked up this game during the summer of 2019 and absolutely hated it. It was such a drastic change from the previous games. Suddenly I’m micromanaging a ton of fragile weapons. No hand holding which they’ve accustomed me to since Ocarina of Time. I have to worry about Link’s temperature? And so it went on. I generally stuck to the story path – completing whatever shrines I came across – and after the second Divine Beast I gave up. Then I picked it up again in mid-to-late December (and beat it in 2020 so that’s why I’m counting it as a 2020 game). And holy shit, this game is a masterpiece. This second playthrough I said, “Screw the story.” I decided to just explore Hyrule at my own pace and do as many shrines as I could; if I get to an area that’s too tough, then screw it, just turn around. The auto saves and respawns are very generous. That first Lyonel near Zora’s Domain that you’re supposed to stealth around and collect arrows? “Let me save here and see how much underpowered damage I can do before I get wrecked.” And I practiced my parries and like 20 minutes later – or so it felt like it – I beat him! The lyonel is the most difficult enemy in game, in my opinion, so once you learn to take him out it opens up the world even further. Too many things to write about this game. Masterpiece. At least a 9.5/10, lol. My GOTY. 2) Judgment Platform: PS4 Difficulty: Hard Finished: Yes Another opportunity to run around Kamurocho and beat on goons? Hell yeah, I’m in! Low key I compare the Yakuza series to Call of Duty where each game is essentially the same and Yakuza recycles content like crazy. But what an amazing universe. Two things I dislike: there’s a mechanic where you have to look around your environment and look for a clue and it’s very mobile game-ish. You’re stuck in place and you can’t progress past that until you find what you need. Fuck that noise. Secondly, I forgot what name they use in game but you can get injured in such a way that your health bar gets permanently chopped. You have to spend (sometimes) big bucks to get your full health back or see the in game doctor. End game is crazy and I don’t know how I got through that. My #2 for 2020. 3) Rise of the Tomb Raider Platform: PC Finished: Yes Lol, Geothermal Valley. If you played the 2013 reboot then this is more of the same. Game looks good, I enjoy the platforming. I suck at shooting but I managed and got through it. Overall I had a good time. 4) Shadow of the Colossus Platform: PS4 Finished: No I own this game on PS2 and I still have the disc but I wanted to experience it in full 1080p and 60 fps. But ultimately that camera is the worst colossus ever and I skipped the game. 5) Horizon Zero Dawn: The Frozen Wilds Platform: PS4 Finished: Yes Sheesh, I had to get with Sony tech support and figure out why I couldn’t download this. I had to beat it. (Ultimately rebuilding the database solved the issue.) It was a little disorienting at first, I hadn’t played the game since 2018. But once I got into the groove, wow. Even though it was just the DLC it’s my #3 for the year. 6) Yakuza 3 Platform: PS4 Difficulty: Hard Finished: Yes Having played through Yakuza Kiwami, Yakuza 5, Yakuza 0, and Yakuza Kiwami 2 – and then Judgment – I knew I had to do the whole Yakuza mainline series. But this isn’t a Kiwami. This is a straight port of the PS3 original. And it’s rough. I believe this is their first game on what was then their new engine. It’s very rough. The game just looks off if you’re coming from the Kiwami games. The enemies block all attacks. I think sometimes they can block weapon attacks too. The game devolved to just throwing them around until they died. The bosses block hits AND break your grapples. Good luck. The first ten hours are a drag because you’re running an orphanage and being a stepdad. But the music slaps! The side quests are generally still fun. But I wouldn’t recommend this unless you are a super hard core Yakuza fan. I probably wouldn’t want to play this game again honestly. 7) Yakuza 4 Platform: PS4 Difficulty: Hard Finished: Yes Big improvement over 3! Looks sharper, enemies no longer cheese their block button. You have 4 playable characters now. Kamurocho has been expanded with an underground parking lot and shopping area plus the rooftops to explore. Odd difficulty spikes here and there but the end game was laughably easy. 8) Grand Theft Auto 4 Platform: PC Finished: Yes I had played this one and off and never got to beat it. Thankfully Rockstar patched out that Games for Windows crap and I finally got to play it and beat it. Once you get used to driving physics it’s totally fine. The one thing that’s really off with the driving is the camera; it kind of doesn’t follow the car when you turn so you’re essentially driving blind for a bit. The relationships thing is kind of annoying. I did them long enough to get the perks. Gun play is a little weird, gave me a little more trouble than I was expecting. Feels good to finally beat this one but now that I’ve done so I’ll probably never play this game again. 9) Cat Quest Platform: iOS Finished: No Played the demo for the sequel on Switch. This was free on iOS one day so I grabbed it. As a “traditional” gamer I’m not a fan of touch controls but this game was genuinely fun. I didn’t play it all the time; it was something for when I had downtime and I needed to kill 5-20 min. Unfortunately, my phone’s battery was on its way out so I wiped my phone before handing it to Apple and there went my progress. (I didn’t back anything up besides pulling pictures out manually.) If I had a Switch I’d buy this. It’s on Steam too but this feels like it’d be perfect for the Switch. Goes on sale all the time for like $2 and some change. 10) Grand Theft Auto 4: The Lost and Damned Platform: PC Finished: Yes More GTA. Plays the same. The main character was less interesting and the antagonists were intolerable. Thankfully it was short. 11) Grand Theft Auto 4: The Ballad of Gay Tony Platform: PC Finished: Yes Even MORE GTA. More light-hearted than the other two. It’s cool to see the where all the characters intersect during the main game’s story. Hated that they grade your performance for the missions, lol. 12) Sleeping Dogs: Definitive Edition Platform: PC Finished: Yes After the GTA games I was kind of fed up with open world games but the introductory section of Sleeping Dogs gave me some cool Kowloon-in-Shenmue-2 vibes. And the Batman Arkham/Middle-Earth: Shadow of MordoSpider-Man combat (the hit Y/triangle to counter almost anything) combat is always so addictive. The driving physics are off, all the vehicles handle weird, but overall this was a good time, and the martial arts competition thing was goofy as hell and super fun. 13) Yakuza 6 Platform: PS4 Finished: Yes You reach a point in the game where you have to keep a baby from crying, and the developers incorporated the Dual Shock’s waggle/touch “features,” and I was so close to quitting the game. It’s not the worst Yakuza but it’s not the best. In game conversations are weird, as if Kiryu speaks one line at a time with long pauses in between. The second town is not really interesting. There’s a baseball mini-game/sidequest thing and something to do with gangs – I don’t know if you build one and it’s like an RTS or what – but I wasn’t interested. But it’s Yakuza and the fighting is fun! Kamurocho is where all the action is. 14) Catherine Classic Platform: PC Finished: No The story is really interesting and I wanted to get into it and see where it went. Unfortunately, the gameplay requires actual skill and I wasn’t ready to invest time into getting good. I’m trying to work through my backlog. I’ll probably return to this but not this year or next. So it’s looking like a 2023 game at the earliest. 15) Mario and Luigi: Partners in Time Platform: DS* (emulated on a 3DS) Finished: Yes This is basically a copy paste job of the first game. But somehow worse. I never really liked the art style for this series and the music in this game is worse than the first. I always wanted to check this out but I’ll never play this game ever again. 16) Super Paper Mario Platform: Wii* (emulated on PC) Finished: Yes I kind of want to like it. Fundamentally there’s nothing wrong with it. It plays fine. But I don’t like the art, the combination of the flat paper characters and the 3D world. I think the original N64 did a better job with the paper theme. The main town is lame. It’s the only town. And the game for me peaked at chapter 4-4. This is another one I’ll never play again. Maybe I’m just a traditionist and the first two games are the only real Paper Mario games. 17) South Park: The Stick of Truth Platform: PC Finished: Yes Holy shit … this is an interactive South Park episode! With the traditional Paper Mario mechanics. And it’s so absurd. I haven’t even watched a South Park episode in what feels like a decade. Masterpiece, lol. This is either my #4 game of the year or it’s tied for #3. 18) Dust: An Elysian Tale Platform: PC Finished: No After so many open world games I wanted to start working on my Metroidvanias and this game honestly seemed like the least interesting. I on and off put three weeks into it but I couldn’t get past that awful art. Listen, I’m sorry if you’re into it but it just looked like generic furry art to me. And it just didn’t mesh well with the voice acting either. I’m not 100% sure but I think the game also wanted me to grind for money. I might revisit this in the future but this is looking like it’s at least a late 2022 title. 19) Shantae: Risky’s Revenge – Director’s Cut Platform: PC Finished: No? It’s listed as a Metroidvania on Steam but jumping between background layers isn’t a Metroidvania mechanic for me. I got stuck a couple of times, funny enough, and had to look up how to get past whatever I was stuck on. I eventually made it to the final boss but I couldn’t be bothered to get the pattern down and called it quits. I might revisit this one too if I’m in a better place mentally but it wasn’t doing anything for me anyway. I don’t know. 20) Paper Mario Platform: N64/PC* (emulated) Finished: No I was trying to get my sister to play something that’s easy and doesn’t require fast reflexes to get her mind off of the lockdown. I was using a save slot to keep pace with her in case she got stuck. But my N64 has a funny issue where it randomly resets. One too many resets later and it was a wrap. 21) Castlevania: Circle of the Moon Platform: GBA* (emulated on PC) Finished: No Solid Metroidvania. I was emulating it on an old PC I was given. I wiped the PC because it was full of old junk data and ran slow as hell. I don’t care enough to make backups so I lost the progress. 22) Day of the Tentacle: Remastered Platform: PS4 Finished: Yes This was one of the free game for the month. I remember point and click games being super obtuse and wanted to see how far I’d get as an adult before I hit a wall. And I got far enough into the game that I was legitimately having a good time. I did eventually get stuck, and got stuck multiple times, and had to rely on a guide, but overall this was a lot of fun. I’d love to replay this again. 23) Gone Home Platform: PS4 Finished: Yes Jesus Christ, what a creepy house. I remember reading an article where the developer was pleading for people to not be scared and play it, it wasn’t a horror game. But damn it, that shit is creepy. There’s an option to turn all the lights on, lol. Overall good story, good walking simulator. 24) Everybody’s Gone To The Rapture Platform: PS4 Finished: No Another walking simulator, except you’re walking pretty damn slow in a small village. Not doing that. 25) Burly Men At Sea Platform: PS4 Finished: Yes? It’s an interactive story? Are there multiple endings? I got an ending and left it at that. 26) Hellblade: Senua’s Sacrifice Platform: PC Finished: No A good looking game with some crazy sound design, pun not intended at first. The voices stressed me out to the point where it was starting to feel like a horror game. The fighting was simple but strangely fun and satisfying. I beat the second boss. But I was having trouble with Forza and ended up completely wiping my computer and reinstalling everything. My save is probably on Steam’s cloud but I’ll end up starting from the beginning most likely. 27) Vampyr Platform: PS4 Finished: Yes I had completely forgotten about this game; all I knew it was a vampire RPG and I thought I was playing Vampire: The Masquerade, lol. This game is rough. Load times take forever, it runs at like 20 fps, everything is super clunky/janky. But what a universe, if that’s the word. The same way Yakuza does an amazing job of placing you in Kamurocho, this game placed me in 1918(?) London. Except the Spanish flu is around so everyone is locked inside and there isn’t shit to do because it’s not like there are side activities. This version of London is a dump, lol. And the characters! You can choose to drink the blood of the NPCs for XP. By conversing with them and unlocking their secrets you can get more XP out of them. However, the NPCs were so genuinely interesting that I was just trying to unlock their secrets to get to know them. I actually did a “pacifist” run (in the sense that I didn’t kill the NPCs) but I’ll be replaying this again and killing everyone. As rough and janky as this game was it’s my #5 for 2020. In conclusion, thank you for coming to my TED Talk. If you have any questions post em below and I'll do an OK job to answer them.
I'm not sure how many of you are also subscribers to 12in12, but it's a great way to look at your backlog. I typed this up for the sub over there, but I also thought my fellow patient gamers might be interested, so here is my 12 in 12 for 2020! This year I managed to complete 13 games (and like most of you, what I completed is a mere fraction of what I played), so I guess COVID was good for something! Here's what I finished, and how I felt about it, in no particular order:
Yakuza Kiwami(PC) - Back in 2017 or so I took a gamble on my first Yakuza game, Yakuza Zero, and I loved it so much I swore I would never miss another Yakuza title. Here we are 3 years later and I finally finished... one more of them (I guess that means I'll be playing Like a Dragon in 2040 or so). Man, these games are so good. The characters take themselves so seriously for a game this wacky. How can you not love an RPG that features a TCG wherein bikini models wrestle each other while dressed as sexy insects? The side quests are hilarious and the main quest is interesting enough that I actually remember what happens when it's over! My only complaint with Kiwami was that I felt the chapters are front-loaded with side quests. If you're diligent, you'll be done with most of them by about halfway through the main quest... which makes the last 5 or 6 chapters a terrible slog of nothing but cutscenes and boss fights. And given that most of the "boss" characters have 4-6 health bars, it just becomes tedious. Finally, there is a mechanic where Majima Goro is supposed to jump out and challenge you randomly-- I don't know if this was a bug, but he only challenged me once or twice... until I cleared all the side quests. Then, he attacked me about every 2 or 3 minutes for the rest of the game, and considering Majima is a mini-boss that I'm running into while slogging my way through nothing but bosses and cutscenes... yeah. Kinda rough ending. It didn't sour me on the series though, and I look forward to Kiwami 2 in 2021.
Flashback: The Quest for Identity(Switch) - This game is a deep and intrinsic part of my childhood gaming history, but I didn't see the end until this year: I was nine or ten when I found the Genesis cart in a "$10 and Under" bin at a pawn shop in the mid-90's. Almost my entire NES and Genesis collections were loose carts from pawn shops, bought on box-art alone, "Hello, Ironsword and Demonsword, meet your new orphan brother, Flashback." Since then, I've always been fascinated by Flashback; it was one of the first titles to use rotoscoping, it was developed by a now-defunct studio called Delphine Software, and the licensing rights have been such a confusing mess that the game has long been considered vaporware. So I was a little peeved when I saw that some indie "developer" somewhere had grabbed a ROM of Flashback, cleaned up a few of the more ugly visuals, slapped a "rewind" function into the game and put it up on the eshop for twenty dollars. That, my friends, is FUCKED. They have ZERO rights to that game, because the rights aren't available, because they don't exist anymore. Give the game away? Sure. Sell someone else's decades-old work for TWENTY DOLLARS? Get fucked. Thankfully I noticed it in a sale for like $2 at one point and had enough eshop points to get it for nothing. But on to the game: Flashback: The Quest For Identity is a genesis-era ripoff of Total Recall, and you play as space fugitive Conrad as he attempts to piece together his memories after escaping from alien kidnappers. It's a great little sci-fi romp for its time, but the real joy is in the locations the game takes you, including space stations, jungle planets, and giant dystopian future cities. The gameplay is famously unforgiving, and that little rewind function ended up helping me a LOT in the second half of the game. For a title I started about 30 years ago, it was nice to see the end credits (except the part where the end credits gave ZERO credit to the original developers).
What Remains of Edith Finch(XBox Game Pass)- This one was recommended by my girlfriend, who likes story-based games and puzzle games. Edith Finch is definitely more of the former than the latter, but it does have some entertaining puzzles. For the most part though, this game is a walking simulator that takes you through a few generations of a mentally ill family that lives in a big house on a high hill. Each family member is kinda their own, “level,” and many of them have interesting themes like “Baby in a Bathtub,” or “70’s Pulp Comic Book.” Overall I found the story to be a little melodramatic and wishy washy, but for a video game script it was “great.” You can unlock every achievement in a single playthrough, but it’s gonna take you awhile; there is no “run” function and the walking speed is stuck on molasses.
Death Stranding(Playstation4) - I waited until this game was $20, and it was absolutely worth that price. I assume if you’re on this thread, you know about Death Stranding, so you know most of the time you spend with the game is full of questions: What am I doing? Who is Fragile and why can she teleport? So I’m some kind of ghost mailman? Why is this a video game instead of a movie? How did Hideo Kojima explain this scene to Mads Mikkleson when he made him act in it? Why exactly does Kojima make video games at all? Why is Guillermo Del Toro in this game? What does the plot have to do with the gameplay? Why is the ending 2 hours long? Was that Geoff Keighley? Did they make that poor girl pronounce english phonetically because she can’t speak it? A lot of the systems like shared travel networks, delivery points, etc. actually worked extremely well in this game. But in the end it became a third-person stealth/shooter like most of the other action Kojima has made. I know a lot of people complain that Kojima’s stories are too confusing, and I understand that complaint and overall I agree, but my bigger problem isn’t that the plots are complex and obtuse; with Death Stranding, my issue is that the plot doesn’t actually connect to the gameplay in any meaningful way; yes, you are delivering the next “network node” or whatever in your deliveries, but basically you are just walking from cutscene to cutscene… the first is gameplay, the second is plot, and they don’t really overlap.
Carrion(Xbox Game Pass) - Oh, what a delight Carrion turned out to be. This was one of two games that caught my eye in the always-bizarre Devolver Digital video they did this summer for virtual E3 (the other being Fall Guys). Carrion is a simple game with a simple premise: It’s a monster movie, and you are the monster. You slide your disgusting, amorphous shape into vents and tubes and use your terrible array of teeth and tentacles to lay waste to the scientists and laboratory that spawned your gruesome form. The 2D graphics reminded me of SNES/ Genesis era games like Jurassic Park and, yes, Flashback: The Quest for Identity. With delightful references to movies like Alien and The Thing, Carrion was what more games should aspire to be: a simple concept, done well. I really hope we get a sequel!
Shadow of the Colossus(Playstation4) - Not my first time with this title. I love Shadow of The Colossus, and I’ve played each release since the original PS2 game. I feel like if I have to tell you what this game is at this point, you’re probably on the wrong sub. The PS4 remake was pretty fun, and while it looked lovely and controlled better… there is still something about those games that makes the controls infuriating. I rage-quit the final boss and didn’t pick it up until weeks later… actually I did that a few times. I’m not just talking about SoTC here though, which brings me to…
The Last Guardian(Playstation4) - I bought this game at launch, played maybe the first half of it, and got distracted by Final Fantasy XV. For whatever reason, I never went back until this year. I actually played this before Colossus, which I only played because they gave it to us for PS+. The Last Guardian is another story about a boy without a name, who is all alone in a big spooky deserted fantasy world. Except not TOTALLY alone, you’ve got a big dragon dog friend thing to help you! This game is all about your relationship with Trico, the titular dragon-dog. You guide him through puzzles and over obstacles, use him to destroy your foes (your character cannot attack on their own, so you have to rely on Trico to save you in a few tense moments), and feed him magical blue barrels that apparently make him like you more or something. Just like Colossus, the controls in Last Guardian will drive you right up the fucking wall. There are thousands of youtube videos of Trico doing LITERALLY ANYTHING except what you asked him to do. But when the game is working, it actually manages to tug on your heartstrings a bit. The end is sad like all the Team ICO games, but it’s a nice payoff. Still not sure why it was in development for like seven years though…
Horizon: Zero Dawn(Playstation4) - I’m telling you guys, the best way to play Playstation exclusives is 2 years later for $20. Picked this one up in a sale and it sat on my hard drive for a couple months before I got bored and fired this up. What can I really say that hasn’t been said? SONY makes slick, polished, AAA exclusives, and this is that. The core premise is neat, but the plot is EXACTLY what you expect it to be, and the twists and turns are as predictable as any high-budget movie or game these days. The combat can be fun, but the world is actually overpacked in terms of enemies: If you engage that Thunderjaw, you will absolutely aggro every single animal within a thousand foot radius, and when you’re done there will be 70 dead robots around you. I’ve got two beefs with this game. Beef #1 is that the objects and animals have lazy, uninspired names. Like, zero effort there. You know what you make ice arrows with? “Chillwater.” Hey, what’s that really tall thing over there with the long neck? “Tallneck.” Wow, look at that alligator snap his big maw! “Actually, that’s a Snapmaw.” Alligator is a more interesting word. Like yeah, we have animals called woodpeckers, but we came up with NAMES for animals, like bison, giraffe, ostrich. Split the difference here guys, put in a little effort. Beef #2 is a little tougher to explain, so I’m gonna try and tiptoe through this minefield here… Why do “gamers” (as in the stereotype of the greasy, basement-dwelling, no-girls-allowed neckbeards) like this game? Shouldn’t it be a laundry list of things they hate? It’s got dumb collection quests and map-tower-climbing. It’s got a cast of mostly unforgettable characters. In fact, besides Sylens I can only remember one other name, and that’s Aloy. And speaking of Aloy... she’s a strong woman who doesn’t need anyone to tell her what to do. She actively rebuffs any romantic attempts and rolls her eyes at even mundane compliments. Doesn’t Aloy perfectly encapsulate the positive feminism that is supposedly “destroying gaming culture?” Shouldn’t “gamers” have boycotted this game or demanded a reskin? Why wasn’t hashtag, “GiveUsManAloy” (or “Maloy”) trending? Is this all it takes to reverse the vile spew? Some robot dinosaurs and an “exclusive” sticker? I guess I’m just confused as to where the lines are drawn here. I thought she was a great protagonist but I just kept thinking, “shouldn’t the internet hate her?” Horizon is GORGEOUS, and I really loved a lot of the different areas of the game, and having lived in Colorado for 15 years made the world an extra special treat. It’s eye candy pretty much the entire time, but I need to give a special shoutout to Meridian and the surrounding areas. Something about the design called up images of ancient Egypt for me… so much so that I ended up buying and completing Assassin’s Creed: Origins in 2019 before doubling back to wrap up Horizon in early 2020.
Pokemon Moon(3DS) - I’ve been playing video games since around ‘88 or ‘89, but I didn’t play my first Pokemon game until 2016, when I picked up Pokemon Y on a whim. I thought it looked like a simple, casual JRPG that I could wander around collecting and slowly moving through while I did other things like laundry or binge-watching Red Dwarf. Y did exactly that, and Pokemon Moon is more of the same. It’s simple, it’s cute, it’s fun, it’s easy, and I totally get why you can just keep playing them. The monster catch/ battle/ evolve/ collect element has a real hook. I’ve started a playthrough of Omega Ruby, but haven’t finished it yet (and to be honest it’s been more than 6 months since I played). Now that I think about it, I especially loved Pokemon when traveling, and I played almost all of Y and Moon on airplanes or in airports and hotels. Maybe if we ever go back to normal, I’ll mention Omega Ruby in a future 12 in 12. Final Team: Incineroar, Raichu, Fearow, Mudsdale, Lunala, Lapras
Untitled Goose Game(Xbox Game Pass) - We all know Untitled Goose Game. I thought it was very fun, very charming, and easy to play. It’s a delightful game that will only take you a couple of sittings, and it sticks with you after you put it down. Just like Carrion, more games should aspire to this level of polished simplicity.
Resident Evil 2 Remake(PC) - I know I’m late to the party, but this game was FANTASTIC. I played it fairly early in the year, January-February, and as soon as I started it I was hooked until I finished it. I loved the… it’s not quite Metroidvania (which I have always considered to be a combination of upgrading/ unlocking abilities and backtracking to previous areas to use those abilities… Carrion does this really well), but more like… Puzzlevania? I really liked the whole gathering keys to new areas and then carrying items back and forth between them. I only played Leon’s storyline, so I might pick up Claire next month and do an anniversary replay! Fun Fact: I played the SHIT out of the original Resident Evil 2 on PS1, which I acquired in the most 90’s middle-school way ever: A kid gave it to me in exchange for a VHS of pornography taped off stolen pay-per-view.
Hellblade: Senua’s Sacrifice(Xbox Game Pass) - This one was really nice. Hellblade is a very emotional game about love, loss, and the people that live inside our heads. It’s told in a very compelling way, couching parables about guilt and grief within the stories of Norse mythology; very similar to themes explored in God of War (which I didn’t quite finish and will talk about next year). There isn’t much here in terms of groundbreaking gameplay; it treads the very familiar paths of puzzles, secrets, and combat. Levels are fairly linear, but you’ll have to do a bit of poking around in corners to get every single story beat and lore note. This is one of those games that really highlights the value of Game Pass: I never would have paid for this game, but I’m glad I got to play it and I’m keeping my eye on the sequel.
Animal Crossing: New Horizons(Switch) -- This one is cheating, but technically I did see the credits, and I’ve been playing it every goddamn day since launch like it’s a new job. I like it! I don’t like the focus on crafting. I wish there were more things to collect for the museum, and I wish it had some of the functions the old game had (remember when you could play Excitebike in Animal Crossing?), but I keep logging in! I think the game’s longevity is tied to friends a bit… My girlfriend plays Animal Crossing with me, and so do her parents. So does my brother, and his wife, and a few other friends. You wouldn’t think that the multiplayer would hold so much attention, especially given that there’s very few ways to actually interact with other players… but I keep logging in! I guess that means it’s fun… right?
And that’s my Baker’s Dozen! Let me know if you agree or disagree!
Long time listener, first time caller! It's the end of the year, and I'm pulling together my 12 in 12! This year I managed to complete 13 games (and like most of you, what I completed is a mere fraction of what I played), so I guess COVID was good for something! Here's what I finished, and how I felt about it, in no particular order:
Yakuza Kiwami(PC) - Back in 2017 or so I took a gamble on my first Yakuza game, Yakuza Zero, and I loved it so much I swore I would never miss another Yakuza title. Here we are 3 years later and I finally finished... one more of them (I guess that means I'll be playing Like a Dragon in 2040 or so). Man, these games are so good. The characters take themselves so seriously for a game this wacky. How can you not love an RPG that features a TCG wherein bikini models wrestle each other while dressed as sexy insects? The side quests are hilarious and the main quest is interesting enough that I actually remember what happens when it's over! My only complaint with Kiwami was that I felt the chapters are front-loaded with side quests. If you're diligent, you'll be done with most of them by about halfway through the main quest... which makes the last 5 or 6 chapters a terrible slog of nothing but cutscenes and boss fights. And given that most of the "boss" characters have 4-6 health bars, it just becomes tedious. Finally, there is a mechanic where Majima Goro is supposed to jump out and challenge you randomly-- I don't know if this was a bug, but he only challenged me once or twice... until I cleared all the side quests. Then, he attacked me about every 2 or 3 minutes for the rest of the game, and considering Majima is a mini-boss that I'm running into while slogging my way through nothing but bosses and cutscenes... yeah. Kinda rough ending. It didn't sour me on the series though, and I look forward to Kiwami 2 in 2021.
Flashback: The Quest for Identity(Switch) - This game is a deep and intrinsic part of my childhood gaming history, but I didn't see the end until this year: I was nine or ten when I found the Genesis cart in a "$10 and Under" bin at a pawn shop in the mid-90's. Almost my entire NES and Genesis collections were loose carts from pawn shops, bought on box-art alone, "Hello, Ironsword and Demonsword, meet your new orphan brother, Flashback." Since then, I've always been fascinated by Flashback; it was one of the first titles to use rotoscoping, it was developed by a now-defunct studio called Delphine Software, and the licensing rights have been such a confusing mess that the game has long been considered vaporware. So I was a little peeved when I saw that some indie "developer" somewhere had grabbed a ROM of Flashback, cleaned up a few of the more ugly visuals, slapped a "rewind" function into the game and put it up on the eshop for twenty dollars. That, my friends, is FUCKED. They have ZERO rights to that game, because the rights aren't available, because they don't exist anymore. Give the game away? Sure. Sell someone else's decades-old work for TWENTY DOLLARS? Get fucked. Thankfully I noticed it in a sale for like $2 at one point and had enough eshop points to get it for nothing. But on to the game: Flashback: The Quest For Identity is a genesis-era ripoff of Total Recall, and you play as space fugitive Conrad as he attempts to piece together his memories after escaping from alien kidnappers. It's a great little sci-fi romp for its time, but the real joy is in the locations the game takes you, including space stations, jungle planets, and giant dystopian future cities. The gameplay is famously unforgiving, and that little rewind function ended up helping me a LOT in the second half of the game. For a title I started about 30 years ago, it was nice to see the end credits (except the part where the end credits gave ZERO credit to the original developers).
What Remains of Edith Finch(XBox Game Pass)- This one was recommended by my girlfriend, who likes story-based games and puzzle games. Edith Finch is definitely more of the former than the latter, but it does have some entertaining puzzles. For the most part though, this game is a walking simulator that takes you through a few generations of a mentally ill family that lives in a big house on a high hill. Each family member is kinda their own, “level,” and many of them have interesting themes like “Baby in a Bathtub,” or “70’s Pulp Comic Book.” Overall I found the story to be a little melodramatic and wishy washy, but for a video game script it was “great.” You can unlock every achievement in a single playthrough, but it’s gonna take you awhile; there is no “run” function and the walking speed is stuck on molasses.
Death Stranding(Playstation4) - I waited until this game was $20, and it was absolutely worth that price. I assume if you’re on this thread, you know about Death Stranding, so you know most of the time you spend with the game is full of questions: What am I doing? Who is Fragile and why can she teleport? So I’m some kind of ghost mailman? Why is this a video game instead of a movie? How did Hideo Kojima explain this scene to Mads Mikkleson when he made him act in it? Why exactly does Kojima make video games at all? Why is Guillermo Del Toro in this game? What does the plot have to do with the gameplay? Why is the ending 2 hours long? Was that Geoff Keighley? Did they make that poor girl pronounce english phonetically because she can’t speak it? A lot of the systems like shared travel networks, delivery points, etc. actually worked extremely well in this game. But in the end it became a third-person stealth/shooter like most of the other action Kojima has made. I know a lot of people complain that Kojima’s stories are too confusing, and I understand that complaint and overall I agree, but my bigger problem isn’t that the plots are complex and obtuse; with Death Stranding, my issue is that the plot doesn’t actually connect to the gameplay in any meaningful way; yes, you are delivering the next “network node” or whatever in your deliveries, but basically you are just walking from cutscene to cutscene… the first is gameplay, the second is plot, and they don’t really overlap.
Carrion(Xbox Game Pass) - Oh, what a delight Carrion turned out to be. This was one of two games that caught my eye in the always-bizarre Devolver Digital video they did this summer for virtual E3 (the other being Fall Guys). Carrion is a simple game with a simple premise: It’s a monster movie, and you are the monster. You slide your disgusting, amorphous shape into vents and tubes and use your terrible array of teeth and tentacles to lay waste to the scientists and laboratory that spawned your gruesome form. The 2D graphics reminded me of SNES/ Genesis era games like Jurassic Park and, yes, Flashback: The Quest for Identity. With delightful references to movies like Alien and The Thing, Carrion was what more games should aspire to be: a simple concept, done well. I really hope we get a sequel!
Shadow of the Colossus(Playstation4) - Not my first time with this title. I love Shadow of The Colossus, and I’ve played each release since the original PS2 game. I feel like if I have to tell you what this game is at this point, you’re probably on the wrong sub. The PS4 remake was pretty fun, and while it looked lovely and controlled better… there is still something about those games that makes the controls infuriating. I rage-quit the final boss and didn’t pick it up until weeks later… actually I did that a few times. I’m not just talking about SoTC here though, which brings me to…
The Last Guardian(Playstation4) - I bought this game at launch, played maybe the first half of it, and got distracted by Final Fantasy XV. For whatever reason, I never went back until this year. I actually played this before Colossus, which I only played because they gave it to us for PS+. The Last Guardian is another story about a boy without a name, who is all alone in a big spooky deserted fantasy world. Except not TOTALLY alone, you’ve got a big dragon dog friend thing to help you! This game is all about your relationship with Trico, the titular dragon-dog. You guide him through puzzles and over obstacles, use him to destroy your foes (your character cannot attack on their own, so you have to rely on Trico to save you in a few tense moments), and feed him magical blue barrels that apparently make him like you more or something. Just like Colossus, the controls in Last Guardian will drive you right up the fucking wall. There are thousands of youtube videos of Trico doing LITERALLY ANYTHING except what you asked him to do. But when the game is working, it actually manages to tug on your heartstrings a bit. The end is sad like all the Team ICO games, but it’s a nice payoff. Still not sure why it was in development for like seven years though…
Horizon: Zero Dawn(Playstation4) - I’m telling you guys, the best way to play Playstation exclusives is 2 years later for $20. Picked this one up in a sale and it sat on my hard drive for a couple months before I got bored and fired this up. What can I really say that hasn’t been said? SONY makes slick, polished, AAA exclusives, and this is that. The core premise is neat, but the plot is EXACTLY what you expect it to be, and the twists and turns are as predictable as any high-budget movie or game these days. The combat can be fun, but the world is actually overpacked in terms of enemies: If you engage that Thunderjaw, you will absolutely aggro every single animal within a thousand foot radius, and when you’re done there will be 70 dead robots around you.I’ve got two beefs with this game. Beef #1 is that the objects and animals have lazy, uninspired names. Like, zero effort there. You know what you make ice arrows with? “Chillwater.” Hey, what’s that really tall thing over there with the long neck? “Tallneck.” Wow, look at that alligator snap his big maw! “Actually, that’s a Snapmaw.” Alligator is a more interesting word. Like yeah, we have animals called woodpeckers, but we came up with NAMES for animals, like bison, giraffe, ostrich. Split the difference here guys, put in a little effort. Beef #2 is a little tougher to explain, so I’m gonna try and tiptoe through this minefield here… Why do “gamers” (as in the stereotype of the greasy, basement-dwelling, no-girls-allowed neckbeards) like this game? Shouldn’t it be a laundry list of things they hate? It’s got dumb collection quests and map-tower-climbing. It’s got a cast of mostly unforgettable characters. In fact, besides Sylens I can only remember one other name, and that’s Aloy. And speaking of Aloy... she’s a strong woman who doesn’t need anyone to tell her what to do. She actively rebuffs any romantic attempts and rolls her eyes at even mundane compliments. Doesn’t Aloy perfectly encapsulate the positive feminism that is supposedly “destroying gaming culture?” Shouldn’t “gamers” have boycotted this game or demanded a reskin? Why wasn’t hashtag, “GiveUsManAloy” (or “Maloy”) trending? Is this all it takes to reverse the vile spew? Some robot dinosaurs and an “exclusive” sticker? I guess I’m just confused as to where the lines are drawn here. I thought she was a great protagonist but I just kept thinking, “shouldn’t the internet hate her?” Horizon is GORGEOUS, and I really loved a lot of the different areas of the game, and having lived in Colorado for 15 years made the world an extra special treat. It’s eye candy pretty much the entire time, but I need to give a special shoutout to Meridian and the surrounding areas. Something about the design called up images of ancient Egypt for me… so much so that I ended up buying and completing Assassin’s Creed: Origins in 2019 before doubling back to wrap up Horizon in early 2020.
Pokemon Moon(3DS) - I’ve been playing video games since around ‘88 or ‘89, but I didn’t play my first Pokemon game until 2016, when I picked up Pokemon Y on a whim. I thought it looked like a simple, casual JRPG that I could wander around collecting and slowly moving through while I did other things like laundry or binge-watching Red Dwarf. Y did exactly that, and Pokemon Moon is more of the same. It’s simple, it’s cute, it’s fun, it’s easy, and I totally get why you can just keep playing them. The monster catch/ battle/ evolve/ collect element has a real hook. I’ve started a playthrough of Omega Ruby, but haven’t finished it yet (and to be honest it’s been more than 6 months since I played). Now that I think about it, I especially loved Pokemon when traveling, and I played almost all of Y and Moon on airplanes or in airports and hotels. Maybe if we ever go back to normal, I’ll mention Omega Ruby in a future 12 in 12. Final Team: Incineroar, Raichu, Fearow, Mudsdale, Lunala, Lapras
Untitled Goose Game(Xbox Game Pass) - We all know Untitled Goose Game. I thought it was very fun, very charming, and easy to play. It’s a delightful game that will only take you a couple of sittings, and it sticks with you after you put it down. Just like Carrion, more games should aspire to this level of polished simplicity.
Resident Evil 2 Remake(PC) - I know I’m late to the party, but this game was FANTASTIC. I played it fairly early in the year, January-February, and as soon as I started it I was hooked until I finished it. I loved the… it’s not quite Metroidvania (which I have always considered to be a combination of upgrading/ unlocking abilities and backtracking to previous areas to use those abilities… Carrion does this really well), but more like… Puzzlevania? I really liked the whole gathering keys to new areas and then carrying items back and forth between them. I only played Leon’s storyline, so I might pick up Claire next month and do an anniversary replay! Fun Fact: I played the SHIT out of the original Resident Evil 2 on PS1, which I acquired in the most 90’s middle-school way ever: A kid gave it to me in exchange for a VHS of pornography taped off stolen pay-per-view.
Hellblade: Senua’s Sacrifice(Xbox Game Pass) - This one was really nice. Hellblade is a very emotional game about love, loss, and the people that live inside our heads. It’s told in a very compelling way, couching parables about guilt and grief within the stories of Norse mythology; very similar to themes explored in God of War (which I didn’t quite finish and will talk about next year). There isn’t much here in terms of groundbreaking gameplay; it treads the very familiar paths of puzzles, secrets, and combat. Levels are fairly linear, but you’ll have to do a bit of poking around in corners to get every single story beat and lore note. This is one of those games that really highlights the value of Game Pass: I never would have paid for this game, but I’m glad I got to play it and I’m keeping my eye on the sequel.
Animal Crossing: New Horizons(Switch) -- This one is cheating, but technically I did see the credits, and I’ve been playing it every goddamn day since launch like it’s a new job. I like it! I don’t like the focus on crafting. I wish there were more things to collect for the museum, and I wish it had some of the functions the old game had (remember when you could play Excitebike in Animal Crossing?), but I keep logging in! I think the game’s longevity is tied to friends a bit… My girlfriend plays Animal Crossing with me, and so do her parents. So does my brother, and his wife, and a few other friends. You wouldn’t think that the multiplayer would hold so much attention, especially given that there’s very few ways to actually interact with other players… but I keep logging in! I guess that means it’s fun… right?
Black Friday @ PlayStation PSN Turkey - Star Wars Squadrons £17.13 The Witcher 3 GOTY £6.50 RE 2 £7.09 Rainbow 6 Siege Deluxe £3.53 + MORE
The description of this deal was not provided by this subreddit and it's contributors. Playstation Network Prices based on currency conversion only as of 20/11/20 Turkish PSN account required, games may be played from a UK account after downloading. If you’re new to PS4 or don’t know how to go about buying games from the overseas PSN stores, follow this guide for buying from the US store as the same principles apply. trendblog.net/how…ad/
Black Friday @ PlayStation PSN Turkey - Star Wars Squadrons £17.13 The Witcher 3 GOTY £6.50 RE 2 £7.09 Rainbow 6 Siege Deluxe £3.53 + MORE
The description of this deal was not provided by this subreddit and it's contributors. Playstation Network Prices based on currency conversion only as of 20/11/20 Turkish PSN account required, games may be played from a UK account after downloading. If you’re new to PS4 or don’t know how to go about buying games from the overseas PSN stores, follow this guide for buying from the US store as the same principles apply. trendblog.net/how…ad/
Big in Japan Sale @ PlayStation PSN Turkey - Persona 5 £5.98 Resident Evil 3 £12.95 Yakuza Remastered Col. £21.69 The Division 2 £2.02 +MORE
The description of this deal was not provided by this subreddit and it's contributors. Playstation Network Prices based on currency conversion only as of 23/09/20 Turkish PSN account required, games may be played from a UK account after downloading. If you’re new to PS4 or don’t know how to go about buying games from the overseas PSN stores, follow this guide for buying from the US store as the same principles apply. trendblog.net/how…ad/
428: Shibuya Scramble PS4TL 43.80 £4.38
A.O.T. 2 PS4TL 149.50 £14.95
A.O.T. 2 Deluxe Edition PS4TL 259.50 £25.95
A.O.T. 2: Final Battle PS4TL 209.30 £20.93
Accel World Vs. Sword Art Online PS4TL 64.75 £6.48
Big in Asia Sale @ PlayStation PSN Indonesia - Spider-Man GOTY £13.81 Wreckfest £7.05 Death Stranding £17.57 Uncharted 4 £6.65 + MORE
The description of this deal was not provided by this subreddit and it's contributors. Playstation Network Prices based on currency conversion only as of 23/09/20 Indonesian PSN account required, games may be played from a UK account after downloading. If you’re new to PS4 or don’t know how to go about buying games from the overseas PSN stores, follow this guide for buying from the US store as the same principles apply. trendblog.net/how…ad/
[H] Unity Bundle, ESO Tamriel, Arma 3, Rust, Borderlands, Crash Bandicoot™ N. Sane Trilogy + more [W] Unrailed!, Foxhole, Insurgency: Sandstorm, MORDHAU, World War 3 + more
Bloody Rally Show Cuphead Days of War Forager Hunt: Showdown Insurgency: Sandstorm MORDHAU Team Racing League 10 Miles To Safety Bermuda - Lost Survival Caves of Qud Deep Rock Galactic Dr. Spacezoo Dying Light: The Following - Enhanced Edition Elite Dangerous Elite Dangerous: Horizons Season Pass Escape The Pacific Evochron Legacy Evochron Mercenary First Feudal Foundation Foxhole Gaia Beyond Gotcha Racing 2nd Helium Rain Hell is Other Demons Holdfast: Nations At War Hypergate KeeperRL Keplerth Last Encounter Littlewood Lonely Mountains: Downhill Nimbatus - The Space Drone Constructor Nova Drift One Hour One Life OUTBUDDIES Pixel Privateers Raft rFactor 2 Space Hulk: Deathwing - Enhanced Edition Spaceland Starcom: Nexus Starship Theory Subsistence Super Arcade Football Super Pixel Racers The Universim World War 3 Undercrewed UnderMine War of Rights Wayward Terran Frontier: Zero Falls Wrongworld Xenomarine
I currently have;
GameMaker Rebundle
GameMaker: Studio Pro HTML5 module Android Module iOS Module Windows UWP Module
Unity Bundle
Inventory Pro UFPS: Ultimate FPS FlowCanvas Realistic Effects Pack 4 Ultimate Game Music Collection GameFlow Discover Unity Game Development - From Zero to 12 Games uMMORPG Heroic Fantasy Creatures Full Pack Volume 1 Universal Sound FX Gaia
UNITY BUNDLE 2019
Easy Mobile Pro Mtree - tree creation Snaps Prototype | Asian Residential Snaps Art HD | Asian Residential Dynamic Bone UMotion Pro - Animation Editor DoozyUI: Complete UI Management System Snaps Prototype | Construction Site Snaps Art HD | Construction Site Unity Learn Premium PlayMaker Aura 2 - Volumetric Lighting & Fog Snaps Prototype | Buried Memories Volume 2: Serekh Snaps Art HD | Buried Memories Volume 2: Serekh The Ultimate Guide to Game Development with Unity 2019
11-11: MEMORIES RETOLD 12 is Better Than 6 60 Parsecs! 60 Seconds! 911 OPERATOR >observer_ A Hat in Time ANCESTORS LEGACY ASSASSIN'S CREED ORIGINS Aaero Aegis Defenders Age of Empires II HD Edition The Forgotten Expansion Agony Almost There Among the Sleep - Enhanced Edition Arma 2 Ashes of the Singularity: Escalation Avernum 3: Ruined World BLASPHEMOUS Bastion Batman™: Arkham Origins Battle Chef Brigade Battlefleet Gothic: Armada Beholder Bendy and the Ink Machine BioShock™ Remastered Black The Fall Blackhole Bleed 2 Blood Bowl 2 Bomber Crew Borderlands Game of the Year Edition Borderlands 2 Mechromancer Character Pack Borderlands 2 Plus DLCs Borderlands 2 Psycho Character Pack Borderlands 2 Ultimate Vault Hunter Upgrade Pack Borderlands 2 Ultimate Vault Hunter Upgrade Pack 2 Broken Age Butcher Carrier Command: Gaea Mission Cat Quest Chasm ClusterTruck Concrete Jungle Cook, Serve, Delicious! Cook, Serve, Delicious! 2!! Crash Bandicoot™ N. Sane Trilogy Crashlands Cultist Simulator DISTRAINT 2 Dandara Dark Future: Blood Red States Darksiders II: Deathinitive Edition Dead In Vinland Dead Rising 2 Dead by Daylight Death Squared Deep Sky Derelicts Desert Child Deus Ex: Mankind Divided Devil May Cry® 4: Special Edition DiRT 4 Diaries of a Spaceport Janitor Distrust Do Not Feed the Monkeys Don't Sink Dream Daddy: A Dad Dating Simulator Duskers ENSLAVED™: Odyssey to the West™ Premium Edition EverGarden FEZ FTL: Faster than Light Fight’N Rage Figment Finding Paradise Full Throttle Remastered GALAK-Z GOD EATER 2: Rage Burst Game of Thrones Getting Over It with Bennett Foddy Gloria Victis GoNNER BLüEBERRY EDiTION Gods Trigger Goetia Graveyard Keeper Guacamelee! 2 HIVESWAP: Act 1 Headlander Hello Neighbor Horizon Chase Turbo How to Survive How to Survive 2 Human: Fall Flat Immortal Planet Infested Planet Infested Planet - Trickster's Arsenal DLC Injustice: Gods Among Us Ultimate Edition Insurgency Jurassic Park: The Game Kerbal Space Program Kholat Kingdom Come: Deliverance Kingdom: New Lands Kingsway Kona LEGO® Batman™ 2: DC Super Heroes LEGO® Batman™ 3: Beyond Gotham LEGO® Batman™: The Videogame LEGO® City Undercover LEGO® Harry Potter: Years 1-4 LEGO® Harry Potter: Years 5-7 LEGO® Star Wars™ - The Complete Saga LEGO® Worlds LISA Late Shift Layers of Fear Little Nightmares Love is Dead Mad Max Mafia III Mafia III: Sign of the Times Middle-earth: Shadow of Mordor Game of the Year Edition Minit Momodora: Reverie Under The Moonlight Moonlighter Mutant Year Zero: Road to Eden My Time at Portia NAIRI: Tower of Shirin NBA Playgrounds Nex Machina Niche - a genetics survival game Northgard Offworld Trading Company Oriental Empires Original War Orwell: Ignorance is Strength Orwell: Keeping an Eye on You PAC-MAN Championship Edition DX Paradigm Paratopic Party Hard Party Hard 2 Party Hard: High Crimes DLC Pillars of Eternity Pinstripe Plague Inc: Evolved Planet Alpha Poker Night at the Inventory Pool Panic Portal Knights Pound of Ground Prison Architect Project Cars 2 Project Highrise Punch Club Purrfect Date - Visual Novel/Dating Simulator Puss! 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[H] Unity Bundle, ESO Tamriel, Rust, Borderlands, Crash Bandicoot™ N. Sane Trilogy + more [W] Days of War, Foxhole, Insurgency: Sandstorm, MORDHAU, World War 3 + more
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Cook, Serve, Delicious! 2!! Crash Bandicoot™ N. Sane Trilogy Crashlands Cultist Simulator DISTRAINT 2 Dandara Dark Future: Blood Red States Darksiders II: Deathinitive Edition Dead In Vinland Dead Rising 2 Dead by Daylight Death Squared Deep Sky Derelicts Desert Child Deus Ex: Mankind Divided Devil May Cry® 4: Special Edition DiRT 4 Diaries of a Spaceport Janitor Distrust Do Not Feed the Monkeys Don't Sink Dream Daddy: A Dad Dating Simulator Duskers ENSLAVED™: Odyssey to the West™ Premium Edition EverGarden FEZ FTL: Faster than Light Fight’N Rage Figment Finding Paradise Full Throttle Remastered GALAK-Z GOD EATER 2: Rage Burst Game of Thrones Getting Over It with Bennett Foddy Gloria Victis GoNNER BLüEBERRY EDiTION Gods Trigger Goetia Graveyard Keeper Guacamelee! 2 HIVESWAP: Act 1 Headlander Hello Neighbor Horizon Chase Turbo How to Survive How to Survive 2 Human: Fall Flat Immortal Planet Infested Planet Infested Planet - Trickster's Arsenal DLC Injustice: Gods Among Us Ultimate Edition Insurgency Jurassic Park: The Game Kerbal Space Program Kholat Kingdom Come: Deliverance Kingdom: New Lands Kingsway Kona LEGO® Batman™ 2: DC Super Heroes LEGO® Batman™ 3: Beyond Gotham LEGO® Batman™: The Videogame LEGO® City Undercover LEGO® Harry Potter: Years 1-4 LEGO® Harry Potter: Years 5-7 LEGO® Star Wars™ - The Complete Saga LEGO® Worlds LISA Late Shift Layers of Fear Little Nightmares Love is Dead Mad Max Mafia III Mafia III: Sign of the Times Middle-earth: Shadow of Mordor Game of the Year Edition Minit Momodora: Reverie Under The Moonlight Moonlighter Mutant Year Zero: Road to Eden My Time at Portia NAIRI: Tower of Shirin NBA Playgrounds Nex Machina Niche - a genetics survival game Northgard Offworld Trading Company Oriental Empires Original War Orwell: Ignorance is Strength Orwell: Keeping an Eye on You PAC-MAN Championship Edition DX Paradigm Paratopic Party Hard Party Hard 2 Party Hard: High Crimes DLC Pillars of Eternity Pinstripe Plague Inc: Evolved Planet Alpha Poker Night at the Inventory Pool Panic Portal Knights Pound of Ground Prison Architect Project Cars 2 Project Highrise Punch Club Purrfect Date - Visual Novel/Dating Simulator Puss! QUBE 2 Rain World Regions of Ruin Resident Evil 5 Gold Edition RiME Rise & Shine Rising Storm 2: Vietnam Rivals of Aether Rust Rusty Lake Paradise Rusty Lake: Roots SEUM: Speedrunners from Hell SIMULACRA SOMA SOULCALIBUR VI Satellite Reign Scribblenauts Unlimited Shadow Tactics: Blades of the Shogun Shadow of the Tomb Raider She Remembered Caterpillars Shelter 2 Shenmue I & II Silence Slay the Spire Slipstream Sniper Elite 3 Sniper Elite 4 Soft Body Solstice Sonic Mania Space Engineers SpeedRunners State Of Mind State of Decay Steam Marines Steamworld Dig Steel Rats Stellaris Streets of Rogue Stronghold Crusader 2 Subsurface Circular Subterrain Sundered: Eldritch Edition Super Daryl Deluxe Super House of Dead Ninjas Super House of Dead Ninjas: True Ninja Pack Surviving Mars Sword Legacy Omen Take On Helicopters Take On Mars Tales from the Borderlands Tales of Berseria Talisman: Digital Edition Tangledeep Tharsis The Adventure Pals The Darkside Detective The Elder Scrolls Online: Tamriel Unlimited The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls The Final Station The First Tree The Flame in the Flood The Incredible Adventures of Van Helsing: Final Cut The Journey Down: Chapter Three The LEGO® Movie - Videogame The Spiral Scouts The Surge The Town Of Light The Turing Test The Walking Dead: 400 Days The Walking Dead: Season 1 Think of the Children Tom Clancy's The Division Tom Clancy's The Division™ - Survival Tom Clancy’s The Division™ Season Pass Tooth and Tail Tower Unite Tricky Towers Tyranny Ultimate Chicken Horse Unexplored Verdun Wandersong Warhammer 40,000: Dawn of War Game of the Year Edition Warhammer 40,000: Mechanicus Warhammer 40,000: Space Marine Collection Warhammer: End Times - Vermintide Warhammer® 40,000™: Dawn of War® III Wasteland 2: Director's Cut - Standard Edition Way of the Passive Fist Wuppo X-Morph: Defense Yakuza 0 Yakuza Kiwami Ylands Yoku's Island Express Yomawari: Night Alone Yooka-Laylee Zombie Night Terror
Fandom Apps Take your favorite fandoms with you and never miss a beat. D&D Beyond Yakuza Kiwami is an action-adventure video game developed by Sega. It is a remake of Yakuza, the first game in the Yakuza series, originally released on Sony's PlayStation 2. Yakuza Kiwami was released on PlayStation 3 and PlayStation 4 in Japan on January 21, 2016, and on PlayStation 4 in Europe and North America on August 29, 2017. Welcome to IGN's Walkthrough for Yakuza 0, continuing with Chapter 10: A Man's Worth. In this chapter, you play as Kazuma Kiryu. This guide will help Yakuza Kiwami is filled with immersive and rewarding side quests called Substories. This Yakuza Kiwami Substories Guide will tell you where to find each of the Substories, the best way to complete them and any information on the rewards you receive once completed. Chapter 10 - Survivors We now go to the Forbidden Room at the Tokyo Met HQ, where Date is discovering the Dojima Family hit on the Jingweon. Kawara joins him, and points out the last page of the file on that hit. Kiwami, Majima Everywhere, Chapter 10, Grade A (self.yakuzagames) submitted 1 year ago by StargateGuy I think there's only 13 chapters in the game, but there's a large chunk of the Dragon style wheel thats still sealed off. Chapter 10: Shape of Love. After the cutscenes, you’ll be back in Serena. Examine the note on the table then you’ll receive a call from Shinji. Yakuza Kiwami Guide Home. Story Walkthrough Chapter 10 - Shape of Love. Having recovered Haruka, Kiryu's ready to go on the offensive. You'll automatically go back to Serena to confront the person who's been feeding Nishiki info. Walkthrough Part 10 - Chapter 10 From: AE_HD. Watch this step-by-step walkthrough, which may help and guide you through each and every level part of this game. Thanks for taking the time to read this guide and I hope it helped you through your Kiwami journey! If you found this guide useful, please consider giving it a rating, as it will make it more visible to others who may benefit from it as well! Here's to hoping for Yakuza Kiwami 2 on steam!
YAKUZA KIWAMI - Chapter 10: Shape of Love Walkthrough [4K ...
A missing child and three "colored" gangs. Guess who tear through them all.http://www.neoseeker.com/yakuza-kiwami/walkthrough/Chapter8 Please Read Video Description Subs & Comments are greatly appreciated!Chapter 10 - Shape Of LoveIn this part we return to Serena where we discover lot... Took me long enough, but here it is. I would've started on new game but I highly recommend going through Legend/Ex-Hard maxed or at least upgraded from your ... Welcome to my Yakuza Kiwami PC Playthrough.I have tried to stay true to my goal of sticking with the story missions instead of being distracted with sub-stor... Yakuza Kiwami Walkthrough Part 1 - No Commentary Playthrough (PS4)Twitter: https://twitter.com/Santosx07Yakuza Kiwami walkthrough - Here is my walkthrough of... Yakuza Kiwami 2 - Chapter #10 - Survivors recorded in full HD.Yakuza Kiwami 2 Walkthrough Playlist: https://www.youtube.com/playlist?list=PL-0Zm2zo61NUC4oj1C... Yakuza Kiwami Walkthrough - Chapter #10 - Shape of Love, recorded in full HD.Yakuza Kiwami Walkthrough Playlist: https://www.youtube.com/playlist?list=PL-0Zm...